Close ☰
Menu ☰

Sound Particles 2.0 adds real-time rendering, CGI

Posted on: Thursday 28th of February 2019

Introduced in 2016, Sound Particles offers unique workflows for sound designers, increasing creativity and reducing the time needed to create and record complex sound effects in virtual 3D environments. Sound Particles is an immersive audio 3D “CGI-like” application for film, TV, VR, music and game audio production. Employed to great effect on many feature film releases – including Aquaman, Ready Player One, Batman vs Superman, amongst many others – since its release just over three years ago, the new release, Sound Particles 2.0, adds binaural monitoring, Windows support, Ambisonics file import, CGI file integration and real-time rendering, along with many more significant feature updates.

 

New Features In Sound Particles 2.0

  • CGI Integration – following extensive use on productions from the industry’s leading animation studios, Sound Particles 2.0 adds CGI metadata recognition. Import native CGI animations, such as Autodesk’s .fbx files. Tag graphical components and automatically track keyframes, saving time by streamlining workflows for dynamic objects.
  • Realtime Render – audition projects in realtime, whatever the scene. From a simple doppler pass to hundreds of sound sources in a battle scene, Sound Particles 2.0 facilitates instant feedback for realtime adjustment of complex sound designs.
  • Binaural Monitoring – monitor and audition immersive audio creations with direct binaural output to headphones, avoiding traditionally complex DAW import and routing requirements.
  • Windows Support – Sound Particles 2.0 is Windows and macOS compatible.
  • Ambisonics and surround file import – ability to import up to 6th order Ambisonics files. Build complex immersive projects using prerecorded 5.1, 7.1 or Ambisonics encoded material.Further enhancements include a VR Client Application, desktop-based VR slider control of parameters, an improved audio I/O module with output VU metering and recall for multichannel virtual microphone templates.
  • New licensing system – Sound Particles 2.0 introduces licensing options to suit everyone, from multi-room facilities and film productions, through to independent professionals and home audio enthusiasts. Access to these workflows and features is available through either monthly subscription or upfront payments, with plans starting at $19.99 per month.

     www.soundparticles.com



Latest News & Blog articles

  • When Fritz Sennheiser founded the company in 1945, he started a venture in a small farmhouse near Hanover. Sennheiser soon discovered fast-growing business opportunities, using the knowledge and skills that he gained in his prior scientific career, responding to a high demand for measuring devices and microphones. The German firm are proud of their heritage, […]
  • The fourth annual award presentation to recognise talented women, girls and gender minority music creators innovating in music, sound and related technologies. Any music creator who meets the criteria, or their representative, can now apply. Six winners will receive development bursaries from PRS Foundation, for further information about The Oram Awards application, please visit www.prsfoundation.com/funding-support/funding-music-creators/next-steps/the-oram-awards/ Any music […]
  • Apple has just announced its plans to switch from Intel CPUs in Macs to chips of its own design, based on the ARM architecture (RISC/British-designed, already used in iPhone). This means that Apple is now designing its own chips for iOS devices and its Mac desktop and laptops. Apple’s chips will combine custom CPU, GPU, SSD […]
  • A new console from British manufacturer: the Neve® 8424 – a “small format console with a large format sound” –  based on the 80-series console range. The 8424 console is designed to fit the needs of the modern hybrid studio where the speed of in-the-box workflow is enhanced with the sound quality of analogue outboard. Designed to be straightforward and accessible to […]
  • An API Legacy AXS analogue console has been installed into a Sam Toyoshima-designed recording studio at the Tokyo College of Music, part of a new campus dedicated to student performances at the prestigious establishment. This is the second API Legacy AXS to be installed in Japan, the first going into the main control room of […]
  • Hosted by the publisher of Resolution magazine and the IPS (Institute of Professional Sound), SoundPro is an informal UK exhibition held every October with manufacturers, distributors, dealers and service providers. “Being such a highlight of our year, it was a tough decision to cancel SoundPro’20, but the correct one,” said IPS chairman Simon Clark. “Right now, up close and personal is […]
  • ITV’s award-winning show Dancing on Ice presents several acoustic and noise suppression challenges in getting a great sound for the viewer at home. Needing a large space to house the main ice rink, a training rink, the audience and the rest of the set, the show is shot in a vast hanger of a building […]
  • FX network’s American Horror Story has become one of the most awarded series on cable television. Garnering 28 Primetime Emmy and 50 Creative Arts Emmy awards since its 2011 debut, its signature is a core cast that returns each season as new characters facing (or being) new menaces. This ensemble has included such luminaries as […]
Translate »