Close ☰
Menu ☰

There’s a Calrec Riot gaming on

Posted on: Tuesday 8th of October 2019

Riot Games has implemented Calrec’s RP1 remote broadcast mixing system and Artemis mixing consoles to create a ground-breaking workflow, in an effort to overcome the three major challenges of remote production – latency, transport and control.

Riot Games, one of eSports’ major game developers and tournament organizers, has been pioneering a remote production workflow for its many events worldwide. Riot Games is headquartered on a 20-acre campus in West Los Angeles, where one of its buildings houses a fully equipped broadcast facility, and maintains 23 other offices worldwide. Production of European competition broadcasts have transitioned to its Berlin-based LoL European Championship (LEC) studio, which features a Calrec Artemis console in the broadcast audio production room. A Calrec Brio in Berlin additionally acts as a monitor console for players, with a CEDAR system eliminating distracting crowd noise from their headsets.

“Riot Games’ ground-breaking IP-based style of production is sure to have a significant impact on the world of broadcasting – beyond just eSports,” says Dave Letson, VP of sales, Calrec. “As one of the first audio companies to invest in the development of remote production, we’re excited to see how our technologies will continue to be integrated into this at-home format.”

www.riotgames.com

www.calrec.com



Latest News & Blog articles

  • Here’s a taster of our 4-page interview with Richie Hawtin… Would you agree that dance music’s always had a problem presenting itself to audiences? I think dance music came from a place that was faceless and devoid of any kind of visuals. It’s taken some time for the culture to understand how to go beyond […]
  • SoundPro’19 on Saturday October 26th is the essential annual tech event for all sound professionals: location recordists, production sound technicians, sound mixers and supervisors, designers, assistants, recording engineers, and everyone with an interest in broadcast, online, film, post and games sound. The line-up for a quartet of fabulous talks/sessions has been announced: 11.45am Mark Angus (award-winning video […]
  • The Innovation in Music conference, now in it’s fourth bi-annual slot is pleased to announce that legendary producer, Trevor Horn (interview, Resolution V7.4), arguably ‘the man who invented the eighties’ will deliver one of the keynotes at the 5-7 December conference at the University of West London in Ealing, London. After forming The Buggles and […]
  • Genelec has opened a Genelec Experience Centre in central Berlin – a brand new demonstration facility that provides visitors with a high quality critical listening environment from stereo to immersive, and allows Genelec to showcase its wide range of studio monitors and AV and Home Audio loudspeakers. The new Berlin location joins existing Experience Centre […]
  • This $499 all-in-one upmix and downmix plug-in supports up to 16 channels. This includes 5.1, 7.1, Dolby Atmos up to 9.1.6, Auro 3D up to 13.1, DTSX, and up to 3rd order Ambisonics. The software now offers both up and downmixing in one new user interface, and enables the user to switch between different channel […]
  • The Resolution newsletter brings you the second outing of information and insight from some of the exhibitors who you can meet at the SoundPro’19 event on October 26thin Chiswick Town Hall, London W4 4JN. We have nearly 30 exhibitors lined up to show your their exciting kit. Meanwhile, here’s the (sponsored) lowdown on a handful […]
  • Telefunken is introducing the new Alchemy Series at AES NY 2019 for the first time. Designed, hand-built, and tested to strict quality standards in Connecticut, USA, the Alchemy Series is TELEFUNKEN’s next generation of large diaphragm tube condensers: “Future Classics, Not Clones” is what the company calls them. The TF29 cardioid-only Copperhead is the evolution […]
  • Sonnox’s new Oxford Drum Gate is an intelligent gate which understands the difference between a kick drum, a snare and a tom. Instead of just ‘hearing’, it actively listens and so can create results which wouldn’t be possible with a conventional, level based process. At the heart of the plug-in is intelligent drum-hit Detection. First, all […]
Translate »