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In Resolution Magazine this month

The Andrew Scheps interview, Skywalker re-recording mixer Juan Peralta, PIXAR sound team, Charlie Russell (Take That, Robbie Williams, Kasabian), Recording on set on Robert Zemeckis’ Allied with Simon Hayes,  Game Sound with Gamesoundcon creator Brian Schmidt, and we travel to Austria to profile Synchron Stage Vienna. Our experienced team of production pros review Schertler’s new modular mixer, Lewitt LCT640TS microphone, UAD Voxbox & Ampeg B15N, Avid S3 & Pro Tools Dock, Cedar DNS2, Waves Scheps Parallel Particles plugin & Audio Ease Indoor reverb.
Click to read the October: Mixers Special


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Take a look at previous issues of Resolution Magazine…

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Resolution Awards

Resolution Awards 2013 - Winner - Genelec

Thanks to those of our many thousands of print and digital subscribers who voted for their favourite audio equipment in our product awards, and for the production professionals nominated for creative awards. The full results will be announced in our Nov/Dec issue


"From practical applications for the home to creative usage in arts and entertainment, augmented audio reality is potentially a powerful production tool that delivers multiple levels of value to everyone involved in the broadcast industry." Dennis Baxter gives his take on the audio aspect of our virtual future in our latest issue. ... See MoreSee Less

1 month ago

From practical applications for the home to creative usage in arts and entertainment, augmented audio reality is potentially a powerful production tool that delivers multiple levels of value to everyone involved in the broadcast industry. Dennis Baxter gives his take on the audio aspect of our virtual future in our latest issue.

We sit down with Full Sail University alum and current Skywalker Sound re-recording mixer Juan Peralta to chat about his big break mixing Star Wars: The Clone Wars, working with Dolby Atmos, and the importance of keeping your focus on dialogue and storytelling. ... See MoreSee Less

1 month ago

We sit down with Full Sail University alum and current Skywalker Sound re-recording mixer Juan Peralta to chat about his big break mixing Star Wars: The Clone Wars, working with Dolby Atmos, and the importance of keeping your focus on dialogue and storytelling.

What does it take to make it in game audio? Industry veteran John Broomhall finds out from creator of GameSoundCon, Brian Schmidt in our October issue. ... See MoreSee Less

1 month ago

What does it take to make it in game audio? Industry veteran John Broomhall finds out from creator of GameSoundCon, Brian Schmidt in our October issue.

"When working on sequels one of the greatest challenges is that people age as the films are typically a good number of years apart. For 'Monsters University' — which was a prequel — Billy Crystal and John Goodman are some ten years older from when we first recorded them and they’re supposed to be ten years younger as teenagers going to college." Vince Caro from Disney Pixar's audio team gives insight into what goes into creating audio for award-winning animated films. ... See MoreSee Less

1 month ago

When working on sequels one of the greatest challenges is that people age as the films are typically a good number of years apart. For Monsters University — which was a prequel — Billy Crystal and John Goodman are some ten years older from when we first recorded them and they’re supposed to be ten years younger as teenagers going to college. Vince Caro from Disney Pixars audio team gives insight into what goes into creating audio for award-winning animated films.

For the location sound recordist, nothing is more annoying than on-set sound cluttering up otherwise clean and clear dialogue. But what if there were a magic little box that could whisk all your unwanted sounds away? Simon Clark gets stunned by the noise-free production experience from the new, portable CEDAR Audio Ltd dns2 in our October issue. ... See MoreSee Less

1 month ago

For the location sound recordist, nothing is more annoying than on-set sound cluttering up otherwise clean and clear dialogue. But what if there were a magic little box that could whisk all your unwanted sounds away? Simon Clark gets stunned by the noise-free production experience from the new, portable CEDAR Audio Ltd dns2 in our October issue.

"Pertaining to what goes on during the day, if you are an engineer first and a producer second then you are not making the record. You have to be one hundred percent present to produce, to be listening to the song and the record and gauging when the band needs lunch rather than thinking, wow the kick drum sounds great..."

We sit down with Grammy award-winning producer and mixer Andrew Scheps in our latest issue.
... See MoreSee Less

1 month ago

Pertaining to what goes on during the day, if you are an engineer first and a producer second then you are not making the record. You have to be one hundred percent present to produce, to be listening to the song and the record and gauging when the band needs lunch rather than thinking, wow the kick drum sounds great...

We sit down with Grammy award-winning producer and mixer Andrew Scheps in our latest issue.

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October 2016 – New Products

  Audio Ease has announced the release of the 360pan suite, a collection of tools for working with 360 VR videos. The suite includes 360pan and 360 monitor, two plugins that allow you attach sounds to moving objects and preview the ambisonics stream using the same algorithm YouTube uses to decode ambisonics to the binaural […]

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Goldcrest Studios Soho

Goldcrest Studios, Soho, London

Across its two Soho sites, which are but three minutes apart, Goldcrest offers three Dolby licensed dubbing theatres, ADR, cutting rooms, data extraction, film recording and scanning, online editing, 4K and 2K grading in 2D and 3D for theatrical releases plus Ultra HD Standard and High Dynamic Range grading passes for home cinema and broadcast […]

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SSL-System-T_angle-1_640x426

September 2016 – New Products

Solid State Logic System T   At IBC 2016, SSL will be showing its new fully networked broadcast audio production environment (see review this issue). Routing and I/O is Dante based with System T featuring the first consoles to use the new Dante HC (High Channel) connectivity. Antony David, Managing Director of Solid State Logic commented: […]

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